Quake Cards v0.97 Weapon Page

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Weapon

Level

Description

Blaster

Base Damage=10

1

Base Damage Upgrade(20)

2

Base Damage Upgrade(30)

3

Base Damage Upgrade(40)

4

Base Damage Upgrade(50)

Can Hit Fly

5

Base Damage Upgrade(60)

Blaster Damage Doubled

6

Base Damage Upgrade(70)

10

Base Damage Upgrade(125)

Unblockable To Cloak Users

Shotgun

Base Damage=20

Cost 1 Shell

Can Hit Fly

1

Base Damage Upgrade(40)

2

Base Damage Upgrade(60)

3

Base Damage Upgrade(80)

4

Base Damage Upgrade(100)

If Opponent Is Cloaked, Hit A Minimum Of 50 Damage

5

Base Damage Upgrade(120)

6

Base Damage Upgrade(140)

10

 Base Damage Upgrade(200)

Tracers, 20 Damage Each, Can Split (5 tracers Per Game)

Super Shotgun

Base Damage=40

Cost 2 Shells Or 1 Shell Pak

Can Hit Fly

1

Base Damage Upgrade(80)

2

Base Damage Upgrade(120)

3

Base Damage Upgrade(160)

4

Base Damage Upgrade(200)

5

Base Damage Upgrade(240)

6

Base Damage Upgrade(280)

Do 50 Extra Damage To The Player(s) Beside Your Current Target (except yourself)

10

Base Damage Upgrade(400)

 

 

 

Machinegun

Base Damage=30

Cost 1 Bullet

Can Hit Fly

 

 

 

 

 

1

Base Damage Upgrade(60)

2

Base Damage Upgrade(90)

3

Base Damage Upgrade(120)

4

Base Damage Upgrade(150)

Tracers(5 uses and 1 use per machinegun attack)

Add 25 Damage To Normal Machinegun Attack

5

Base Damage Upgrade(180)

6

Base Damage Upgrade(240)

10

Base Damage Upgrade(350)

Attack 2 Times But Damage Is Halved(you can choose to use)

Chaingun

Base Damage=50

Cost 2 Bullets

Can Hit Fly

 

 

 

 

1

Base Damage Upgrade(100)

2

Base Damage Upgrade(150)

3

Base Damage Upgrade(200)

4

Base Damage Upgrade(250)

5

Base Damage Upgrade(300)

6

Base Damage Upgrade(350)

10

Base Damage Upgrade(500)

Chaingun Damage Is Double

 

 

 

 

Hand Grenade

Base Damage=55

Can Be Used Alone(use once)

 

 

 

1

Get 1 Grenade From Your Deck(use once)

2

Base Damage Upgrade(110)

3

Base Damage Upgrade(165)

4

Base Damage Upgrade(220)

Unblockable To Cloak Users

5

Base Damage Upgrade(275)

6

Base Damage Upgrade(350)

Can Hit Fly

10

Base Damage Upgrade(575)

Do 55 Splash Damage To Everyone Who Did Not Take The Grenade's Direct Hit (except you)

Grenade Launcher

Base Damage=60

Cost 1 Grenade

 

1 Base Damage Upgrade(120)
2 Base Damage Upgrade(180)
3 Base Damage Upgrade(240)
4 Base Damage Upgrade(300)
5

Base Damage Upgrade(360)

Can Hit Fly

50% Chance To Do 20 Extra Damage

6 Base Damage Upgrade(420)
10

Base Damage Upgrade(600)

50% Chance Of Target Hit To Miss 1 Turn

Rocket Launcher

Base Damage=80

Cost 2 Rockets Or 1 Rocket Pak

1 Base Damage Upgrade(160)
2 Base Damage Upgrade(240)
3 Base Damage Upgrade(320)
4 Base Damage Upgrade(400)
5 Base Damage Upgrade(480)
6 Base Damage Upgrade(560)

10

Base Damage Upgrade(600)

Dual Rockets: 50% Chance Of An Attack That Can Hit Anything But Only Dealing 300 Damage

Hyperblaster

Base Damage=70

Cost 1 Cell

1

Base Damage Upgrade(140)

2 Base Damage Upgrade(210)
3 Base Damage Upgrade(280)
4

Base Damage Upgrade(350)

50% Chance To Hit Fly

50% Chance Negate Empathy Shield

50% Chance Split Half Damage To Health Damage(if armor is present)

5 Base Damage Upgrade(420)
6 Base Damage Upgrade(480)
10 Base Damage Upgrade(500)

Each Hit = 50% Chance Of Opponent Doing -25not done

Railgun

Base Damage=90

Cost 1 Slug

1

Base Damage Upgrade(180)

2

Base Damage Upgrade(270)

3

Base Damage Upgrade(360)

4

Base Damage Upgrade(450)

5

Base Damage Upgrade(540)

6

Base Damage Upgrade(630)

10

Base Damage Upgrade(900)

Disable: When Opponent Is Hit, There Is A 50% Chance These Are Deactivated For 5 Turns.  Fly, Cloak, Empathy Shield, Spite, Ammo Steal, Weapon Knock, Karma Regeneration, Dex Ammo Take, Dex Weapon Take, Dex Multi Draw.

BFG10K

Base Damage=100

Cost 2 Cells Or 1 Cell Pak

0 Discard 1 Cell For An Attack That Can Hit Anything
1 Base Damage Upgrade(200)
2 Base Damage Upgrade(300)
3 Base Damage Upgrade(400)
4 Base Damage Upgrade(500)
5 Base Damage Upgrade(600)
6 Base Damage Upgrade(700)

10

Base Damage Upgrade(800)

Power Laser: Discard 1 Cell For An Unblockable Attack And Use 1 Of 2 Effects:

1. 1000 Damage To Opponent Or

2. Split 1000 Damage To Everyone Except Yourself.

(use once)

 

Power Anti = Each level gives you 10 more armor when you respawn. 1