|
Power |
Level |
Description |
|
Bide |
1 |
In 5 Turns, Do 300 Damage To An
Opponent (use once) |
|
2 |
Damage Upgrade(400) |
|
3 |
Damage Upgrade(500) |
|
4 |
Bide Damage = 500. 25% Of All
Damage Taken Is Added To Bide Damage. |
|
Master |
An Extra Charge |
|
Spiral |
1 |
20 Damage Every Turn For 5 Turns |
|
2 |
Damage Upgrade(25) |
|
3 |
Damage Upgrade(30) |
|
4 |
Damage Upgrade(35) |
|
5 |
Charge: Spiral Damage = 40. +5
Damage For Every Turn Held. Max 100 Damage. Launch Whenever. |
|
Master |
An Extra Charge |
|
Throw |
1 |
1 Throw Charge |
|
2 |
2 Throw Charges |
|
3 |
3 Throw Charges |
|
4 |
Infinite Charges |
|
Master |
Do 2x Throw Damage |
|
note |
Fields Are 1 Use |
|
Expack
|
1 |
1 Expack Hit That Does 50 Damage |
|
2 |
2 Expack Hits That Does 100
Damage |
|
3 |
3 Expack Hits That Does 200 Damage |
|
4 |
4 Expack Hits That Does 400
Damage |
|
Master |
2x Expack Damage |
|
Note |
1. Activated When You Die
2. If You Have The Rune, You Can
Block 1 Attack With The Rune. After That, The Rune Is Destroyed. |
|
Power Anti |
+35 Max Armor Per Level
+5 Spawn Armor Per Level
No Training Limit |